Saturday, May 22, 2010

Close Encounters of the Third Kind

Mac Hack VI – Ben Landey
Boston Amateur; Boston, April 22, 1967
Sicilian Defence B20

Notes by Robert James Fischer, Boys’ Life, August 1968, p. 14.

I’ve never played a computer. Eventually, though, I think a computer can become champion. After all, it can’t be as hard as getting a man on the moon. But I hope it doesn’t happen during my lifetime! Incidentally, here’s an example of a computer game. Black’s game was a disgrace to the human race. The computer (White) was called Mac Hack VI, and it took on Landey, the man.

1. e4 c5 2. d4 cxd4 3. Qxd4 Leads to loss of time. Try to avoid early Queen moves. 3. Nf3 was better.
3. ... Nc6 4. Qd3 Nf6 5. Nc3 g6 6. Nf3 d6 7. Bf4 e5? Anti-positional, weakens square on d5.
8. Bg3? 8. Bg5! pinning Knight and indirectly gaining control of d5 was logical.
8. ... a6 9. 0-0-0 b5 10. a4


10. ... Bh6+? Bad because it removes the d Pawns protection — the machine takes advantage of it. Simply 10. ... bxa4! and Black’s still OK.
11. Kb1 b4 12. Qxd6! Bd7 13. Bh4! Bg7 14. Nd5 Nxe4 15. Nc7+ Qxc7 16. Qxc7 Nc5 17. Qd6 Bf8 18. Qd5 Rc8 19. Nxe5 Be6


20. Qxc6+!! Rxc6 (RR 20. ... Bd7 21. Qxc8+ Bxc8 22. Rd8#)
21. Rd8# 1 : 0. A very powerful finish by the machine.